I've tried using the ftl_sdk and CEF browser as standalone tools but they seem to be very specfically intended for OBS and won't work by themselves. Unfortunately, the FTL streaming on Mixer, as well as StreamJar overlays are both next to impossible without OBS, otherwise I wouldn't bother. I see why OBS refuses to launch without OpenGL 3.2 now. You know what, I answered my own question. I can launch a web browser with LIBGL_ALWAYS_SOFTWARE enabled and stream multiple videos in 4K without a flinch, but OBS ravages the processor just to load its basic GUI. What's up with this, by the way? I mean I know I'm bypassing the GPU when I do that, but no other application does this when I add that flag. There's always the workaround of launching with "LIBGL_ALWAYS_SOFTWARE=1 obs", but that bypasses the graphics chip entirely and your CPU will shoot up to 100% and overheat, even if OBS is just sitting idle without streaming. The devs have just arbitrarily decided to refuse support for lower OpenGL versions because their primary demographic is gamers with multi-thousand dollar hardware. Under the hood, it's just streaming with ffmpeg, and you can live stream with ffmpeg on ANY hardware, even an old 2008 ThinkPad, with little to no performance issues. There's no reason OBS couldn't work on older graphics cards if it was configured to do so.
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